Closed TimberStalker closed 2 years ago
Hi @TimberStalker - I did try to add ShaderLab support a few years ago, but unfortunately it turned out to be too complex for the limited amount of time I could put into it. So there's still some code there, but it's far from finished, so it isn't activated in the released version.
I noticed in the project files that there appears to be some sort of support for unity's shaderlab. However, when I open a .shader file, there is no syntax highlighting/autocompletion/ etc...
Is there really support for shaderlab or am I just mistaken?