Open tgrey1 opened 4 years ago
Tested this in Impulsive... seems to work well. Also implemented SlideUI calls for the move. Will use as an example elsewhere. Likely suspects:
$ grep -r chnset Effects/* 2>/dev/null | grep "pos" | cxu
Effects/Delayed.csd
Effects/MultiTap.csd
Effects/TheRinger2.csd
On effects that have multiple moving widgets (like two side by side filters), put them in a container so that only one object needs to have it's position moved. Saves an ident channel, and less pixel maths required! Win win.
Example: Delayed.csd