Open Wisemonster opened 7 months ago
this also makes the APC teleport you to it when it moves (at least from what I know, I'm on a completely different Z level when it happens to me so i cant see it happen) and seems to continue unless you jump off weirdly
Description
Standing on an apc when the alamo is taking off will cause the apc and alamo to leave, but you to stay behind.
Test Merges
Server-Side Code Modifications: https://tgstation13.org/parsed-logs/sybil/server_side_modifications.dm
Round ID: 26755 BYOND Version: 515.1626 Server revision compiled on: 2024-04-28T02:38:06+00:00 Master commit: 7b00e9043270bd60cb5c6e8e520a11efe00c9dd0 The following pull requests are currently test merged: #15682: 'Smooth move update' by Lumipharon at commit a1f2eeb30e #15693: 'Removes the ability to build cades on tadpoles, adds a new mapping helper and flag' by Wisemonster at commit 33801dcdc1 #15694: 'Removes minimum pop from Transport Crewmen' by Wisemonster at commit aa5314de1a
Local commit: d62d31d7605afb5962de130554f9ab0d10a92422 Server tools version: 6.4.0
Reproduction Steps
Screenshots
No response