Closed Araulius closed 3 weeks ago
This bug is quite bad... Once put a marine inside it and lost track i was lucky he resisted out of it otherwise he would have been permanently dead
(For this image i placed myself in the sleeper while the console was open)
The DIR variable for these objects, which determines which direction they point towards, were 1 (North) for sleeper console and 2 (South) for the body scanner when they both should be 4 (East)
Here's the reference for BYOND DIR variables and which directions they point towards
Mapping fix for PR as I write.
Description
expected to be able to place marine inside, and access scanner console
what ended up happening was marine disappeared, sleeper sprite appeared to not close, and the console didn't register there was anybody inside
Test Merges
Server-Side Code Modifications: https://tgstation13.org/parsed-logs/sybil/server_side_modifications.dm
Round ID: 27028 BYOND Version: 515.1633 Server revision compiled on: 2024-05-18T09:40:21+00:00 Master commit: 71f5cacb1a6252d80768866b6180a43538d12cca The following pull requests are currently test merged: #15682: 'Smooth move update' by Lumipharon at commit 7782067652 #15783: 'Adds the CPC (Clone Personnel Carrier) module' by Lumipharon at commit 3be0cc5806 #15839: 'Ports Kutjevo Refinery' by RipGrayson at commit 527e670355
Local commit: 7ca9f1e9b03036f70d09751a23f156286f73ac75 Server tools version: 6.5.0
Reproduction Steps
place marine inside attempt to access console marine has to resist out to appear again
Screenshots
No response