tgstation / TerraGov-Marine-Corps

TGMC: TerraGov Marine Corps, a SS13 mod
GNU Affero General Public License v3.0
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Tank wrecks #16573

Closed Lumipharon closed 1 month ago

Lumipharon commented 1 month ago

About The Pull Request

Tanks when destroyed now leave a wreck behind.

image

The wrecks behave like the tank object otherwise, and can itself be destroyed entirely.

APC doesn't have a wreck because I didn't want to make a wrecked sprite for the god ugly m113 apc we have (Tye please resprite it).

There is a proc to repair wrecked tanks, but it won't be available outside of adminnery for the time being.

For mappers, these can be spawned directly to use them as map props if desired. Mappers, now that this PR is actually wrecking the tank object, I will do some mapping helper or something to allow this for mapping purposes.

Why It's Good For The Game

Looks cool, and is better than the tank just vanishing in a puff of smoke.

Changelog

:cl: add: Tanks leave behind wrecks when destroyed /:cl:

Helg2 commented 1 month ago

Will mobs inside the tank just spawn inside the structure on destruction? It could lead to someone hiding in it to gain advantage I think.

Tatarla commented 1 month ago

Rutgmc aka Unga Marines expresses gratitude for the work done We will port this miracle

Woker2004 commented 1 month ago

I think that this should also add a way to repair tank to functionality via req shit and engineers, because AC's on tank death just go immediately suicide into xenos when it's gone

Lumipharon commented 1 month ago

Setting to draft, almost finished the new implementation.