tgstation / TerraGov-Marine-Corps

TGMC: TerraGov Marine Corps, a SS13 mod
GNU Affero General Public License v3.0
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Puppeters puppets can have pheros #16715

Closed Aporhtonoma closed 2 weeks ago

Aporhtonoma commented 3 weeks ago

About The Pull Request

Puppeters pheros can now benefit from pheromones that other xenos near them emit . importand edit: image I asked

Why It's Good For The Game

Puppeter puppets feel like they could use the extra oomph as even for minions they feel lack luster for their price . With pheros they should heal in a more timely fashion and not fall completely behind puppeter in battle.

Changelog

:cl: balance: puppeters puppets benefit from pheromones other xeno emit. /:cl:

TiviPlus commented 3 weeks ago

Didnt Bowl explicitly make it so they couldnt, and also can his puppet-phero-only idea

Aporhtonoma commented 3 weeks ago

Didnt Bowl explicitly make it so they couldnt, and also can his puppet-phero-only idea

I always assumed it was a balance stand point because they only recieved pheros if he was lead but Ill ask bowl in case it was a design choise

update: after talking with bowl he said the original reason was for balance purposes. I personally feel the caste falls behind in battles and his regeneration suffers due to having extra time to be back to healed since no recovery pheros. Also not many people play it for similar reasons. I leave the final say to maints.

Also this doesn't touch his blessing code so yea his blessings should still work will say for certain later today when i can test update2: image yea seems fine to me

FunkyMonke47 commented 3 weeks ago

Balancing a caste around tedium is not fun, having to wait super long for your puppets health to Regen when the caste wants you to bless them and keep them alive is painful.

SimplySmiley123 commented 3 weeks ago

-caste falls behind in battle -can still melt marines it gets it's puppets to

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