Open turnop opened 3 years ago
2021-08-05.05-48-43.mov
Looks like it does stun you for a brief and inconsistent length? Hmm
Here's the actual event in question.
You can see continual firing through the stun, to such a degree that I'm actually dead by the time I've walked back down to get to where the marine is.
https://user-images.githubusercontent.com/30326266/128264717-8766ce32-2435-4350-b430-dbf32b65d71f.mp4
Description
Fished and flung marine as shrike. Marine continues firing his dual akimbo pistols during the entire stun time, including while in the air. Die instantly because I just flung an akimbo marine towards the only exit route and I am a shrike with the health pool of a wet noodle.
Test Merges
The following pull requests are currently test merged:
7735: 'Neurotoxic Spit Tweaks.' by vilereaver41 at commit 37635222c2
7635: 'Speeds up diagonal movement ' by BraveMole at commit 5f0eeb65d7
7527: 'Motion detector is now a rail attachment for guns' by BraveMole at commit 35dfd3c383
7475: 'Makes red dot sight reduce aim mode fire delay by 50%' by Walarks at commit 67fa46c5ca
7618: 'King of the hill Civil War' by BraveMole at commit 4623530c7b
7445: 'You can now color jaeger any color you want' by TiviPlus at commit 98caa5c073
7681: 'Sentinel movement animation' by rusher210 at commit 494232e580
7692: 'Adds a new rifle type to marines-Skirmish Rifle' by Pariah919 at commit 3624847265
7263: 'Fancy lighting' by TiviPlus at commit 79442fe463
Reproduction Steps
step 1 lace your pistols step 2 get flung by shrike step 3 continue firing nonstop and instantaneously melt the shrike because they just fished you backwards like a fool
Screenshots
No response