From what I can tell, the program starts using up all CPU time on its main thread and allocating hundreds of megabytes of memory every second whenever it's rendering a bar moving on screen. I don't know enough about the program to just try to remove the bars on my end and see if that's the actual issue.
From what I can tell, the program starts using up all CPU time on its main thread and allocating hundreds of megabytes of memory every second whenever it's rendering a bar moving on screen. I don't know enough about the program to just try to remove the bars on my end and see if that's the actual issue.