Closed Ryll-Ryll closed 1 hour ago
This isn’t an issue exclusive to multi-z. If you stand on a plasmeme and take off his suit, you won’t be set on fire. Probably there are more cases that we don’t know about.
Change head to "Cutting out the catwalk beneath you doesn't drop you on multi-z" Or test it with RCD and real floor/plating.
Perhaps updating a turf should call Crossed() on its contents
Perhaps updating a turf should call Crossed() on its contents
I think yes.
I seem to remember we tried that, and it caused a bunch of bugs that just were not worth the hassle of fixing.
Crossed() might be too general then. Is there an individual proc that handles falling? Call that
Is there any reason you can't just call zFall() on the turf for each of the contents
Yeah, you get it
@Dorsisdwarf you should add this one to the multi-z stations milestone instead
@optimumtact this is no longer applicable
^ tested, can no longer cosplay looney toons gravity
Round ID: 131402
Testmerges:
49065: 'Disable library machine uis' by optimumtact at commit f261fc0b45
49579: '[READY]Return of the dwarves Mk.2 : Oranges approved - ashlizards removed ' by EdgeLordExe at commit 1d517bd8b5
49476: 'Adds tackling (VIDEO INSIDE)' by Ryll-Ryll at commit 32fad5b299
Reproduction:
Step 1: Be on the not-first floor Step 2: Remove the floor you're standing on (say, a catwalk) Step 3: Hover as long as nothing moves you