Closed manelfera closed 10 months ago
Thanks for the feedback, the ticker was stopped after the super.onDispose
causing the error. I'm releasing 0.1.3 right now to fix this. Let me know if you still have an issue. I'm also working on adding state callback to help you know when an effect is over.
0.1.3 is up on pub.dev
Amazing work and super fast! Thank you very much!!
Very good work on that package!
I am trying to use the package on the game template, replacing the confetti animation with the Fireworks from your package, but when navigating after the effect has started it throws errors because it's not disposed properly.