Open JamesHuJC opened 2 months ago
The [code] section contains assembly code, difficult to reverse-engineer. I suggest looking up the formula at other places. For example I believe mandelbulber2 has this formula and implemented in c++ 👍
It would be interesting if some of the modern code-LLM's (for example, code-llama-3) can "back-translate" it in a higher language like C, but I did not try this yet
It would be interesting if some of the modern code-LLM's (for example, code-llama-3) can "back-translate" it in a higher language like C, but I did not try this yet
I actually tried this. There are certain websites that do this. But the results aren't that good. www.disasm.pro [code]-> assembly www.codeconvert.ai/free-converter assembly -> to cpp python java etc. (btw java seems to get better results) this website is based on llms
@thargor6 Hi, do you still remember how SierpHilbert works? I can't find any other implementation of it anywhere else, and I like the fractals it generates. Thanks
The [code] section contains assembly code, difficult to reverse-engineer. I suggest looking up the formula at other places. For example I believe mandelbulber2 has this formula and implemented in c++ 👍
I can't find it in mandelbulber2, is it a different name?(not SierpHilbert)
Sorry, I couldn't find/remember any valuable information about this one. Maybe you could ask one of the developers of Mandelbulber if they know something about it.
I'm trying to port a formula to ue5. SierpHilbert specifically, when I press the info button it doesn't show the source code, unlike some others do. SierpHilbert.m3f has a [code] section but I'm not sure what to do with it.