Closed thatcosmonaut closed 4 weeks ago
As per suggestions from @TheSpydog
DrawInstancedPrimitives
DrawIndexedPrimitives
SDL_GpuSamplerStateCreateInfo
SDL_GpuSamplerCreateInfo
SDL_GpuShaderStageFlagBits / SDL_GpuShaderStageFlags
SDL_GpuShaderStage
ResourceLayoutInfo
ResourceInfo
Added DrawIndexedPrimitivesIndirect as well.
DrawIndexedPrimitivesIndirect
As per suggestions from @TheSpydog
DrawInstancedPrimitives
toDrawIndexedPrimitives
SDL_GpuSamplerStateCreateInfo
toSDL_GpuSamplerCreateInfo
SDL_GpuShaderStageFlagBits / SDL_GpuShaderStageFlags
reworked toSDL_GpuShaderStage
ResourceLayoutInfo
structs and params renamed to justResourceInfo