Closed GoogleCodeExporter closed 8 years ago
This is actually not really a bug, but a feature, so to say. I'll let Tim
elaborate.
Original comment by r.hauw...@gmail.com
on 8 Aug 2008 at 1:25
Hi, the 'bug' is indeed a feature of PV3D.
The problem is that objects only are fully initialized after an object had been
rendered at least one time.
So, your problem would be fixed if you render your scene once and only *then*
perform
the lookAt().
We're planning to fix this issue somewhere in the future, but for now its
simply too
complicated (would mean a complete overhaul of DisplayObject3D).
Original comment by tim.k...@gmail.com
on 8 Aug 2008 at 2:07
Even after a render, the objects won't rotate in the right direction. See my
examples here
http://patrick.blitzagency.com/papervision/tests.zip
Original comment by patrickm...@gmail.com
on 8 Aug 2008 at 11:31
Original issue reported on code.google.com by
frozenan...@gmail.com
on 6 Aug 2008 at 6:37Attachments: