This PR does a part of #123.
Styrofoam is fairly common, so I turned them into default objects.
This adds a styofoam block and two styrofoam wedges (left and right).
Styrofoam has low mass and high bounciness.
I have replaced most wedges and RectObjects in existing levels with the new styrofoam objects, I also adjusted physical properties (if possible) to have more “unified” styrofoam stuff. I preserved properties when the level would break otherwise. All modified levels were tested again.
The “fixed” styrofoam wedges seen in a few levels (i.e. styrofoam.xml) is kept since they are a somewhat special case.
This PR does a part of #123. Styrofoam is fairly common, so I turned them into default objects. This adds a styofoam block and two styrofoam wedges (left and right).
Styrofoam has low mass and high bounciness.
I have replaced most wedges and RectObjects in existing levels with the new styrofoam objects, I also adjusted physical properties (if possible) to have more “unified” styrofoam stuff. I preserved properties when the level would break otherwise. All modified levels were tested again.
The “fixed” styrofoam wedges seen in a few levels (i.e.
styrofoam.xml
) is kept since they are a somewhat special case.