The Cold server - This implements a dynamic, object-oriented language on top of an object database, well suited for virtual environments and online servers (like games).
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Decompilation performance: dump_hash growth is too slow #12
The dump hash is just using the same quickhash as other code, and so after 4k entries, it stop resizing via doubling.
With the TEC binary DB containing over 4million objects, this results in a ton of rehashing of the dump map and a significant performance hit.