the-crazy-Swamps / the-crazy-swamps-game

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research Unity modeling and coding system #6

Closed thewro11 closed 5 months ago

thewro11 commented 9 months ago

We decided to use Unity as the engine of our game. So we need to study further about this engine.

Acceptance Criteria:

thewro11 commented 8 months ago

Unity uses C#. You can see coding conventions from this page.

This is the official Unity manual.

This manual page describes on how to import 2D models (sprites) to Unity.

thewro11 commented 8 months ago

There are 2 ways of creating models in Unity for 2.5D game:

thewro11 commented 6 months ago

I would like to change assignees from @dragonknighx to @PrArisa to work with me on this issue. So @dragonknighx can focus on another on hands.

thewro11 commented 6 months ago

How to Apply textures to Model in Unity | How to Apply textures to Game Object in Unity

thewro11 commented 6 months ago

How to create isometric tilemap

thewro11 commented 6 months ago

The program we used to build a tilemap. In production, we can use something else but this one is also good.

thewro11 commented 5 months ago

Object modeling and texturing are done in Blender program. Maps (tilemaps) are created in pixel program such as LibreSprite. Coding are done in VS Code by C# language.

The objects, maps, and codes must be uploaded into this repository.

Items that needs to be created or implemented will be separated into different issues. This issue is just the archive of how to make those items.