Closed thewro11 closed 5 months ago
Unity uses C#. You can see coding conventions from this page.
This is the official Unity manual.
This manual page describes on how to import 2D models (sprites) to Unity.
There are 2 ways of creating models in Unity for 2.5D game:
I would like to change assignees from @dragonknighx to @PrArisa to work with me on this issue. So @dragonknighx can focus on another on hands.
Object modeling and texturing are done in Blender program. Maps (tilemaps) are created in pixel program such as LibreSprite. Coding are done in VS Code by C# language.
The objects, maps, and codes must be uploaded into this repository.
Items that needs to be created or implemented will be separated into different issues. This issue is just the archive of how to make those items.
We decided to use Unity as the engine of our game. So we need to study further about this engine.
Acceptance Criteria: