Closed aecorredor closed 6 months ago
I’m trying to inspect the API traffic for my local game with proxyman, but it seems like the game implements SSL pinning. Did you guys patch the executable in order to inspect traffic? If so, is there a documented way on how to do that?
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Describe the Feature Request
I’m trying to inspect the API traffic for my local game with proxyman, but it seems like the game implements SSL pinning. Did you guys patch the executable in order to inspect traffic? If so, is there a documented way on how to do that?