>DATE
Today is 1/24/2041.
>LOOK
Industrial Park Entrance
You are on Wicker Drive, which leads northeast and southwest. A road leads
northwest into Rockvil Industrial Park. An old, gray warehouse stands on the
northern corner, and an ugly tenement is just east of here.
>NORTH
Warehouse
You have entered a warehouse filled with dusty crates. The exit is to the south.
An alarm begins to ring loudly.
>LOOK
Warehouse
You have entered a warehouse filled with dusty crates. The exit is to the south.
An alarm is ringing loudly.
So you can tell the alarm started when I entered. I then exited the simulation and re-entered it in 2071:
>DATE
Today is 1/16/2071.
>LOOK
Industrial Park Entrance
You are on Wicker Drive, which leads northeast and southwest. A road leads
northwest into Rockvil Industrial Park. An old, gray warehouse stands on the
northern corner, and an ugly tenement is just east of here.
>NORTH
Warehouse
You have entered a warehouse filled with dusty crates. The exit is to the south.
An alarm is ringing loudly.
So the alarm is still ringing, 30 years later! Of course, story-wise it's possible that someone else set off the alarm but I still think it would be reasonable to add <FCLEAR ,WAREHOUSE-2 ,ONBIT> to JIGS-UP to turn off the alarm between simulations.
I went to
WAREHOUSE-2
in 2041:The alarm message is printed by
WAREHOUSE-2-F
:So you can tell the alarm started when I entered. I then exited the simulation and re-entered it in 2071:
So the alarm is still ringing, 30 years later! Of course, story-wise it's possible that someone else set off the alarm but I still think it would be reasonable to add
<FCLEAR ,WAREHOUSE-2 ,ONBIT>
toJIGS-UP
to turn off the alarm between simulations.