In the 2051 simulation (technically also the 2061 one, but you don't have enough money there):
>SE
Dunbar's
You have entered a swank department store, an elegant boutique with a wealthy
clientele. Racks all around you are stocked with the latest fashions. The exit
to the street is northwest.
>BUY CLOTHES
After wincing at the prices, you pick out a thin, imitation wool vest. A clerk
removes the anti-theft tag from the garment. After a moment, the clerk returns
your card, informing you that your account has been debited for $120 and that
your new balance is $380.
>BUY CLOTHES
After wincing at the prices, you pick out a thin, imitation wool vest. A clerk
removes the anti-theft tag from the garment. After a moment, the clerk returns
your card, informing you that your account has been debited for $120 and that
your new balance is $260.
>INVENTORY
You are carrying:
a vest
a credit card
a key
a wallet
In the 2041 simulation you get this instead:
>BUY CLOTHES
You look through many racks, finding nothing you like, and finally select a
brightly colored myalon sweater that fits you perfectly. A clerk removes the
anti-theft tag from the garment. After a moment, the clerk returns your card,
informing you that your account has been debited for $120 and that your new
balance is $480.
>BUY CLOTHES
You've already strained your clothes budget; Jill would have your hide if you
spent more.
That's because CLOTHES-F only checks if you've bought the sweater or scarf, not the vest:
In the 2051 simulation (technically also the 2061 one, but you don't have enough money there):
In the 2041 simulation you get this instead:
That's because
CLOTHES-F
only checks if you've bought the sweater or scarf, not the vest:Interestingly there is a proper check later in the same routine: