If you're watching PRISM.MESSAGES in library mode when a new message is added, the game immediately updates the list of messages. This is done by moving an object into PRISM-MESSAGES-DIRECTORY and calling the UPDATE-LIBRARY-BOX routine.
But there is no such immediate refresh if you're in PRISM.INTERFACES when a new entry is added there. I don't know if it's because new objects are added to the beginning of the list, not the end like new messages are, so you may be focused on the incorrect entry afterwards? (I haven't checked.)
Otherwise, it's simple enough to change UPDATE-LIBRARY-BOX to handle both folders.
That I-MESSAGE-Z doesn't call UPDATE-LIBRARY-BOX when the WNN-INSTRUCTIONS object is moved to PRISM-INTERFACES-DIRECTORY makes it look like a deliberate decision.
Not so much a bug as a slight inconsistency.
If you're watching PRISM.MESSAGES in library mode when a new message is added, the game immediately updates the list of messages. This is done by moving an object into
PRISM-MESSAGES-DIRECTORY
and calling theUPDATE-LIBRARY-BOX
routine.But there is no such immediate refresh if you're in PRISM.INTERFACES when a new entry is added there. I don't know if it's because new objects are added to the beginning of the list, not the end like new messages are, so you may be focused on the incorrect entry afterwards? (I haven't checked.)
Otherwise, it's simple enough to change
UPDATE-LIBRARY-BOX
to handle both folders.That
I-MESSAGE-Z
doesn't callUPDATE-LIBRARY-BOX
when theWNN-INSTRUCTIONS
object is moved toPRISM-INTERFACES-DIRECTORY
makes it look like a deliberate decision.