Open eriktorbjorn opened 4 years ago
The same thing applies to WAGON-F
:
(<VERB? DISEMBARK>
<COND (<EQUAL? ,HERE ,ON-WAGON>
<PERFORM ,V?CLIMB-DOWN ,LADDER>
<RTRUE>)
(<EQUAL? ,HERE ,OFFICE>
<DO-WALK ,P?UP>)>)
There is this code in
OFFICE-OBJECT-F
:This means that the game will always try to walk you up through the ceiling panel when responding to the
DISEMBARK
action. But during the end game, you can't even go that way. SeeUP-OFFICE
whenEND-GAME
is set:So in that case it would make more sense to walk west, through the front door. At this point in the game, there's no one to stop you from entering and leaving the office.