But since it checks <HELD? ,HEADPHONES> rather than <ACCESSIBLE? ,HEADPHONES>, that means he won't notice them until you are carrying them:
>DROP HEADPHONES
Dropped.
The gorilla picks his nose impassively.
>PLAY HEADPHONES
You adjust the controls and you hear from the headphones the sounds of classical
music.
The counter reads [62].
Excitedly, Mahler bounces up and down while baring his massive yellow teeth at
you.
>TAKE HEADPHONES
Taken.
Mahler snatches away the pair of headphones.
From the looks of him -- an undeniable lowbrow. But now Mahler, true to his
name, displays a quite highbrow taste in music. He ushers the headphones over to
the corner of his cage, his savage breast to soothe.
Which seems a bit strange if it's the music that attracts him.
I don't know if this qualifies as a bug or not, but...
APE-ROOM-F
handles when Mahler takes the headphones from you:But since it checks
<HELD? ,HEADPHONES>
rather than<ACCESSIBLE? ,HEADPHONES>
, that means he won't notice them until you are carrying them:Which seems a bit strange if it's the music that attracts him.