The adventurer opens the door, which is fine, but MONSTERS-1, MONSTERS-2 and MONSTERS-3 remain in the room.
It doesn't make that much difference, since DOOR-ILLUSION-F won't do anything if DOOR-ILLUSION-GONE is true. But it does mean that you can still refer to the dragon, the gargoyle, the iron chains, etc. afterwards.
If you use the KULCAD spell on the guarded door, this happens in
DOOR-ILLUSION-F
:If the adventurer breaks the illusion for you,
NO-ILLUSIONS
does this:The adventurer opens the door, which is fine, but
MONSTERS-1
,MONSTERS-2
andMONSTERS-3
remain in the room.It doesn't make that much difference, since
DOOR-ILLUSION-F
won't do anything ifDOOR-ILLUSION-GONE
is true. But it does mean that you can still refer to the dragon, the gargoyle, the iron chains, etc. afterwards.