Open eriktorbjorn opened 4 years ago
When you return to the Heart of Gold, the thumb is now broken.
That is because the game only tracks if the thumb is broken, not if it's working. This is in COUNTRY-LANE-F:
COUNTRY-LANE-F
<COND (<FSET? ,THUMB ,MUNGEDBIT> <PUT ,FORD-TABLE 4 T> <FCLEAR ,THUMB ,MUNGEDBIT>)>
And this is in JIGS-UP:
JIGS-UP
<COND (<GET ,FORD-TABLE 4> <FSET ,THUMB ,MUNGEDBIT>)>
So in the example above...
T
FORD-TABLE
So COUNTRY-LANE-F should put <> in FORD-TABLE if the thumb is working, and JIGS-UP should clear the MUNGEDBIT if the thumb wasn't broken.
<>
MUNGEDBIT
When you return to the Heart of Gold, the thumb is now broken.
That is because the game only tracks if the thumb is broken, not if it's working. This is in
COUNTRY-LANE-F
:And this is in
JIGS-UP
:So in the example above...
T
in the fourth slot ofFORD-TABLE
.FORD-TABLE
still containsT
.So
COUNTRY-LANE-F
should put<>
inFORD-TABLE
if the thumb is working, andJIGS-UP
should clear theMUNGEDBIT
if the thumb wasn't broken.