<ROUTINE UNDERWATER-F ()
<COND (<VERB? WALK>
<TELL "You must be in the " D ,SUB " to do that." CR>)>>
But if I try to "GO UNDERWATER" the game responds with "(What compass direction do you want to go in?)". It's a sensible message, so I don't know if it's a bug, but...
Oh, and I'm not sure why it doesn't work. UNDERWATER is a global object, but it's possible that the WALK action is handled differently than others.
But if I try to "GO UNDERWATER" the game responds with "(What compass direction do you want to go in?)". It's a sensible message, so I don't know if it's a bug, but...
Oh, and I'm not sure why it doesn't work.
UNDERWATER
is a global object, but it's possible that theWALK
action is handled differently than others.