Open eriktorbjorn opened 4 years ago
You can cast FROTZ on the mutated grues. This is handled in two different routines. Most obviously, MUTATED-GRUES-F:
MUTATED-GRUES-F
<COND (<VERB? FROTZ> <TELL "One of the grues gives off a flash of light but, strangely, it doesn't seem to notice or care." CR>)
But if the room isn't lit, it's handled by GRUE-F:
GRUE-F
(<VERB? FROTZ> <COND (<EQUAL? ,HERE ,GRUE-LAIR> <TELL "There is a flash of light from nearby!" CR> <COND (<NOT ,LIT> <SETG LIT T> <V-LOOK>)> <FSET ,HERE ,ONBIT>)
So in the second case, it gives the room ONBIT, presumably since there is now a glowing grue here. Shouldn't it also do that in the first case?
ONBIT
You can cast FROTZ on the mutated grues. This is handled in two different routines. Most obviously,
MUTATED-GRUES-F
:But if the room isn't lit, it's handled by
GRUE-F
:So in the second case, it gives the room
ONBIT
, presumably since there is now a glowing grue here. Shouldn't it also do that in the first case?