>LOOK
Internal map reference -- Skywalk Alpha
Sensory receptors detect incredible electrical and ionic disturbances coming
from the north of here.
>THROW WEDGE
Thrown.
>LOOK
Internal map reference -- Skywalk Alpha
Sensory receptors detect incredible electrical and ionic disturbances coming
from the north of here.
There is a dense wedge here.
>GET WEDGE
Taken.
>DROP WEDGE
Dropped.
The dense wedge is whisked up by the force of the tube.
>LOOK
Internal map reference -- Skywalk Alpha
Sensory receptors detect incredible electrical and ionic disturbances coming
from the north of here.
This is because SKY-FCN only checks for the DROP action:
<ROUTINE SKY-FCN ("OPTIONAL" (RARG <>))
<COND (<EQUAL? .RARG M-END>
<COND (<VERB? DROP>
<ROBOT-TELL "The " <>>
<TELL D ,PRSO " is whisked up by the force of the tube."
CR>
<COND (<IN? ,PRSO ,SKY1>
<MOVE ,PRSO ,WEATHER>)
(<IN? ,PRSO ,SKY2>
<MOVE ,PRSO ,HYDRO>)
(<IN? ,PRSO ,SKY3>
<MOVE ,PRSO ,RTD>)>)>)>>
Maybe it should loop through the objects and move anything that isn't a robot instead? After all, giving objets to another robot can also leave them on the ground if IDROP succeeded and ITAKE failed. I don't know if there are other ways objects could end up on the floor.
This is because
SKY-FCN
only checks for theDROP
action:Maybe it should loop through the objects and move anything that isn't a robot instead? After all, giving objets to another robot can also leave them on the ground if
IDROP
succeeded andITAKE
failed. I don't know if there are other ways objects could end up on the floor.