In the official Relase 69 and 23 (Solid Gold), I can do this:
>WISH FOR ADVICE
Wishbringer emits a violet flash of Magick.
You can hear a faint buzzing sound, like an overheard telephone, coming from the
conch shell.
>GET ADVICE
How can you do that to an abstract concept like "Advice"?
But in the version preserved here, I get:
>WISH FOR ADVICE
How can you do that to an abstract concept like "Advice"?
>GET ADVICE
Wishbringer emits a violet flash of Magick.
You can hear a faint buzzing sound, like an overheard telephone, coming from the
conch shell.
<ROUTINE NOT-WISHING? (OBJ)
<COND (<VERB? WISH>
<TELL "How can you do that ">
<COND (<EQUAL? .OBJ ,PRSO>
<TELL "to">)
(T
<TELL "with">)>
<TELL " an abstract concept like \"" D .OBJ "\"?" CR>
<RTRUE>)
(T
<RFALSE>)>>
Which seems strange, because NOT-WISHING? prints the fail message and returns true if you are making a wish. Here's what txd produces for Relase 69:
Routine R0955, 1 local (0000)
JE G84,#55 [TRUE] RFALSE
PRINT "How can you do that "
JE G6a,L00 [FALSE] L0001
PRINT "to"
JUMP L0002
L0001: PRINT "with"
L0002: PRINT " an abstract concept like ""
PRINT_OBJ L00
PRINT_RET ""?"
Which seems to fit a lot better with the version of the routine that's preserved in the Solid Gold source:
<ROUTINE NOT-WISHING? (OBJ)
<COND (<NOT <VERB? WISH>>
<TELL "How can you do that ">
<COND (<EQUAL? .OBJ ,PRSO>
<TELL "to">)
(T
<TELL "with">)>
<TELL " an abstract concept like \"" D .OBJ "\"?" CR>
<RTRUE>)
(T
<RFALSE>)>>
In the official Relase 69 and 23 (Solid Gold), I can do this:
But in the version preserved here, I get:
It's handled by these routines:
Which seems strange, because
NOT-WISHING?
prints the fail message and returns true if you are making a wish. Here's what txd produces for Relase 69:Which seems to fit a lot better with the version of the routine that's preserved in the Solid Gold source: