SIDE-FOOTPRINTS is a local global object that's visible by DRIVEWAY-ENTRANCE, SIDE-YARD and OFFICE-PATH, though they're only described by SIDE-YARD (though see https://github.com/the-infocom-files/witness/issues/19 for details of a bug with that).
Walking or following anyone in SIDE-YARD messes up the footprints so that you can no longer make a cast of them. However, if you follow the footprints from OFFICE-PATH you skip directly to DRIVEWAY-ENTRANCE without messing up the prints along the way.
I think it would make more sense if following the prints from OFFICE-PATH took you to SIDE-YARD.
This is how SIDE-FOOTPRINTS-F currently handles it:
SIDE-FOOTPRINTS
is a local global object that's visible byDRIVEWAY-ENTRANCE
,SIDE-YARD
andOFFICE-PATH
, though they're only described bySIDE-YARD
(though see https://github.com/the-infocom-files/witness/issues/19 for details of a bug with that).Walking or following anyone in
SIDE-YARD
messes up the footprints so that you can no longer make a cast of them. However, if you follow the footprints fromOFFICE-PATH
you skip directly toDRIVEWAY-ENTRANCE
without messing up the prints along the way.I think it would make more sense if following the prints from
OFFICE-PATH
took you toSIDE-YARD
.This is how
SIDE-FOOTPRINTS-F
currently handles it:So it looks deliberate, even if it doesn't make sense to me.