>PUT FUSE IN BRICK
Done.
>LIGHT MATCH
One of the matches start to burn.
>BURN FUSE
(with the matchbook)
The string starts to burn.
The match has gone out.
>THROW BRICK AT AQUARIUM
Nothing happens, because of this in AQUARIUM-FCN.
(<BOMB? .OBJ>
<DISABLE <INT I-FUSE>>)
I'm guessing that what's supposed to happen is that the bomb explodes immediately (so there is no need for the fuse to still burn), killing you and munging the room. But apparently that was never actually implemented...?
Nothing happens, because of this in
AQUARIUM-FCN
.I'm guessing that what's supposed to happen is that the bomb explodes immediately (so there is no need for the fuse to still burn), killing you and munging the room. But apparently that was never actually implemented...?