the4chancup / pes-fmdl-blender

New and improved blender plugin for FMDL files used by Pro Evolution Soccer 2018 and later
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boneWeights not accurate #7

Open kenshin20080-lab opened 9 months ago

kenshin20080-lab commented 9 months ago

I noticed after I convert a model to fmdl, some vertices' weights has changed compared to the original one. This change is not a lot, for example: sk_chest weight changed from 0.566 to 0.565. But this small change may cause mesh deform unsmoothly. Do you have any suggestions to solve this issue? Sorry for my English, thank you. aaa