the9grounds / AE-Additions

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(1.18.2-Latest) Crash with MEGACells Latest? #104

Closed PhweeDev closed 1 year ago

PhweeDev commented 1 year ago

When updating my AE2 11.6.0/1 and MEGACells 1.4.0, My game crashes and it blames ae2additions (Your mod, not the other AeAdditions). Can you look into this?

Report: https://paste.gg/p/anonymous/45b0b92be5a64c23941d0d190a89cac7

The Mod in Question: https://github.com/62832/MEGACells

luffykick commented 1 year ago

literally just came here to report this also..

PhweeDev commented 1 year ago

literally just came here to report this also..

Lol, I've been having a rough day with AE2 and updates. Hopefully this is the last issue I find

PhweeDev commented 1 year ago

It has started crashing again under MEGACells 1.4.2. Check it out:

https://paste.gg/p/anonymous/46074990a82c40adb3a098b9b56c261c

PhweeDev commented 1 year ago

Has this been looked into?

Beachman4 commented 1 year ago

Yes, I'm looking into it now. Apologies, I've been sick for the past week or so.

I'm quite puzzled by this error considering I don't get any error when pulling it into my dev environment or when I boot up my client within that dev environment.

I do, however get the error when I load a client from curseforge launcher.

Beachman4 commented 1 year ago

@Phweeeee Okay, I have a fix for this that I will be pushing soon. Can you try it out for me and let me know if it works for you?

PhweeDev commented 1 year ago

I hope I didn't come off as hostile with my comment before. It's all good. Hopefully you're feeling better and are ready to tackle some of the other 1.18.2 bugs!

As for the build. It's now compatible with MEGACells 1.4.2.