the9grounds / AE-Additions

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[1.18.2] Crash on startup (java.lang.NullPointerException: forName(layer, className) must not be null) #71

Open aking4125 opened 2 years ago

aking4125 commented 2 years ago

Hello,

Updating AE2 to 11.1.1. Upon loading, the game crashes with the following crash report: crash-2022-06-09_12.47.41-fml.txt

image

Removing this mod allows the game to load normally. Any ideas?

Beachman4 commented 2 years ago

Ahh, you appear to be on Kotlinforforge 3.5.0, which I have not updated to yet. I'll do that now

aking4125 commented 2 years ago

I was using the older version before and the same thing happened. I updated to see if it helped and it didn't.

I think the version of Kotlin was 3.3.2 or something.

Beachman4 commented 2 years ago

Hmm, actually, I'm not sure why this is happening. When I launch with a test bed, with kotlinforforge 3.5.0(and other versions) and it's working

Beachman4 commented 2 years ago

Can you provide the full log file? @aking4125

aking4125 commented 2 years ago

Sorry for the delay.

debug.log

latest.log

crash-2022-06-11_13.27.21-client.txt

C4J3 commented 2 years ago

Hey, same issue here - crash and log files below!

lastest.log

crash.txt

Beachman4 commented 2 years ago

I just got back from vacation and I'll be looking into fixing this very soon.

aking4125 commented 2 years ago

Updating to AE2 11.1.3 seemed to have fixed the problem for me.

YukiRainee commented 2 years ago

Still waiting on an update for this as I am having the same problem crash-2022-07-06_14.43.09-fml.txt

aking4125 commented 2 years ago

MEGA Cells 1.3.0 is causing a different crash (Than the OP) for me:

crash-2022-07-07_06.50.21-fml.txt

AE2 11.1.4 and MEGA Cells 1.2.1 works with this mod.

Beachman4 commented 2 years ago

I'm still very confused by the original error in this issue.

Would it be possible for someone having this issue to attach a zip with the mods needed to reproduce this error or if it's a modpack, send it?

@aking4125 Yes, it appears MEGA changed something with their items, I'll fix that.