-Add 1 point WoF in sin leveling build for light immunes
-Add shadow master to wanted skills in leveling build
-Add Blade shield and fade to useful skills in leveling build
-Fix sin start build, now uses Cloak of shadows along with stat/skill updates
-Add Attack.clearLevelUntilLevel function
-Add mindBlast to ClassAttackOverrides
-Dynamic trap laying based on mob resistances
-useCloakOfShadows check
-Update fcr tier rating for sin
-Check whether should dodge diablo lightning
-Add Town.canTpToTown() function
-Add isStunned and isUnderCoS prototypes
-Update den to clear cold plains until level 3 for better survivability in den
-Update diablo for sin to lay traps before opening infectors seal
-Update townchicken to stop if dead
-Update sin start to use physic hammer on fire immunes
-Add 1 point WoF in sin leveling build for light immunes -Add shadow master to wanted skills in leveling build -Add Blade shield and fade to useful skills in leveling build -Fix sin start build, now uses Cloak of shadows along with stat/skill updates -Add Attack.clearLevelUntilLevel function -Add mindBlast to ClassAttackOverrides -Dynamic trap laying based on mob resistances -useCloakOfShadows check -Update fcr tier rating for sin -Check whether should dodge diablo lightning -Add Town.canTpToTown() function -Add isStunned and isUnderCoS prototypes -Update den to clear cold plains until level 3 for better survivability in den -Update diablo for sin to lay traps before opening infectors seal -Update townchicken to stop if dead -Update sin start to use physic hammer on fire immunes