After reading this (http://andorstrail.com/viewtopic.php?p=15695#p15695) thread
in the forums, I worked a little on a patch for sorting the inventory. I have
only a very basic understanding of Java programming and my code could probably
use some polishing, but it kinda works and I wanted to raise the issue anyway.
I'll also attach a picture of my inventory sorted by Rarity of the items. I
have included sorting by name, type, quantity and rarity. There is also an
option for custom sorting, but it doesn't do anything right now.
Whenever two objects have the same (type, quantity, rarity), they are
additinally sorted by name.
Further thoughts: As far as I understand it, the inventory lists the items in
the order they are saved in the savegame. I don't know if my code actually
changes the order on the savegame level. If not, it might be helpful to save
the players choice of sorting method in the savegame so it can be restored when
the inventory is displayed again.
I intended the custom sort option for the following: The other sort options
should basically be immutable, so whenever the player moves an item up or down,
the sorting changes to custom.
I also tried to include dividers where it makes sense (for example when sorting
by rarity) like the dividers in the contact app, but I wasn't successful there.
Original issue reported on code.google.com by neit...@lavabit.com on 3 Dec 2012 at 2:31
Original issue reported on code.google.com by
neit...@lavabit.com
on 3 Dec 2012 at 2:31Attachments: