theRAPTLab / gsgo

GEM-STEP Foundation repo migrated from GitLab June 2023
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WebGL: CONTEXT_LOST_WEBGL: loseContext: context lost #112

Open benloh opened 3 years ago

benloh commented 3 years ago

On charcontrol:1

Also on CharControl:

>127 [.WebGL-0x138896200]GL ERROR :GL_INVALID_OPERATION : glBindTexture: texture bound to more than 1 target.
>128 [.WebGL-0x138896200]GL ERROR :GL_INVALID_OPERATION : glFramebufferTexture2D: Attachment textarget doesn't match texture target

Getting occasional WEBGL errors on Main.

The error above was on a CharControl with 50 Algae inputs and the sim running for a few minutes.

benloh commented 3 years ago

See https://gitlab.com/stepsys/gem-step/gsgo/-/wikis/Developer/@Memory-and-Display-Debugging#attempted-fixes

benloh commented 3 years ago

FWIW I haven't seen this message in a while now.