Open Julienraptor01 opened 2 years ago
And another good thing would be to have to enable/disable button one in solo and one in multiplayer so the issue #2 wouldn't be too annoying.
That's a bug though I'm trying to fix it right now, is there any other reason for the enable/disable?
Yes so i can disable the mod by default in multiplayer because i know i'll join many server without the mod but still have it enables in solo so i don't have to change the toggle each time i go from multiplayer to solo
And SL- could be a fallback to SL+ when the mod isn't on the server. So the mod would work in solo because the integrated server would have the mod, it would work in multi if the server has the mod and if in multi the server don't have the mod a notice will appear and instead of using SL+ system it would fall back to SL- system.
What I meant was the bug should be fixed, so the mod will only 'enable' if both sides have the mod installed
Hello i really like your mod. Could you add a config with a toggle to enable/disable the mod and intensity slider ?