theacodes / PhoenixCore

An experimental 2D optimizing rendering system built with OpenGL
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Proposed texture coord change and compatibility with MinGW 4.7.x and Boost.Thread 3.x.x #5

Closed stonedcoldsoup closed 11 years ago

stonedcoldsoup commented 11 years ago
theacodes commented 11 years ago

I'm going to accept all of the changes with the exception of the Texture Coords changes. Reason being is that we have overarching plans with the experimental renderer to allow a pluggable architecture.

stonedcoldsoup commented 11 years ago

Oooh, that's the ticket! Pluggable is (nearly) always better. I did a dynamic vertex format experiment once. Is that the road you're considering? Let me open a suggestion.