Currently, the bot only supports a single game instance, tied to a hardcoded channel ID. it is desired to allow multiple games to be played simultaneously across different Slack channels and the channel IDs should be handled dynamically (from the webhooks sent by slack) instead of being hardcoded.
Expected / dresired Behavior
The bot should be able to handle different games in different channels concurrently.
Each channel should operate independently with its own game state.
Issue
Currently, the bot only supports a single game instance, tied to a hardcoded channel ID. it is desired to allow multiple games to be played simultaneously across different Slack channels and the channel IDs should be handled dynamically (from the webhooks sent by slack) instead of being hardcoded.
Expected / dresired Behavior