Closed pixlmaster closed 5 years ago
1) update func of brick now takes mute as a parameter and mutes collision sound if muted 2) added global mute in check_collision which plays collision sound only if not muted
no ss as this is sound related :)
1) update func of brick now takes mute as a parameter and mutes collision sound if muted 2) added global mute in check_collision which plays collision sound only if not muted
no ss as this is sound related :)