Since the move selection UI now gets feedback from the battle results, we could try to disallow moves from being selected in certain situations. Some of these are already partially implemented during battle calculations:
Choice Band/Specs
Charge-up or recharge moves
Encore
Assault Vest with Status Moves
There are other less common situations that could be considered as well:
Since the move selection UI now gets feedback from the battle results, we could try to disallow moves from being selected in certain situations. Some of these are already partially implemented during battle calculations:
There are other less common situations that could be considered as well: