This is an article talking about the value of dependency graphs. I'm covering Mark Brown;s zelda charts, and Ron Gilbert's point and click adventure game charts, as well as talking about my Petri Net inspired model.
Hopefully I can come to some conclusions about how I want to map out the zelda games. :)
This is an article talking about the value of dependency graphs. I'm covering Mark Brown;s zelda charts, and Ron Gilbert's point and click adventure game charts, as well as talking about my Petri Net inspired model.
Hopefully I can come to some conclusions about how I want to map out the zelda games. :)