thebigsleepjoe / TTT-Bots-2

Player bots for Garry's Mod TTT
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[FEATURE] Bots using Traitor Traps on certain maps #45

Open NickFellah opened 3 months ago

NickFellah commented 3 months ago

Bots use Traitor Traps

A Feature that makes bots use Traitor Traps for certain maps

You could also add traitor traps into your ttt bot maps

Purpose/motivation

To make the bots feel more real, and harder to deal with if you are standing in the wrong spots

thebigsleepjoe commented 3 months ago

This is a duplicate of #22. BUT:

This does seem to be one of the higher requested features, so I will keep open for now, until I research the issue further.

My initial issue with traitor traps is how nebulous they are in practice. It would require the mapper to set up TTT Bots-specific definitions of what each trap does (likely via point entity) to designate what each trigger is for. It would probably only support obvious "kill traps."

NickFellah commented 3 months ago

oh sorry! i didnt see that request, my bad…

DaBassman1 commented 2 months ago

YES!