Closed Will7029 closed 1 week ago
Gah, I should've seen this coming because of #60.
The fix should be relatively easy, at least. I'll publish a patch when I can
Hello!
I'm using version 1.3.3 and this still happens. I tested in listen and dedicated server in TTT2. Maps ttt_summit and ttt_halflife. TTT2 version is v0.14.0b.
I see. I thought this issue was for locked doors--though this is also a valid bug that needed to be fixed.
This is actually a more specific case. I'm putting out a patch that appears to fix the issue at least on ttt_summit. For some reason the mapper made these literal doors that you can't +use... they should've just been brushes! Expect a fix out shortly.
Server hosting type
ALL
TTT Type
TTT2
Version of Bots
1.3.2
Describe the bug
Bots can open and close locked doors in any map which can't normally be opened or closed. This bug appeared after door fix. https://github.com/thebigsleepjoe/TTT-Bots-2/issues/60
This bug can be easly be seen from ttt_summit https://steamcommunity.com/sharedfiles/filedetails/?id=344953351 Here is the navmesh for this map ttt_summit.zip
Stack trace/error
Reproducing the bug
Expected behavior
Locked doors should not be opened or closed as players normally can't interact them
Screenshots
Additional context
No response
GitHub Username Credit (NOT REQUIRED)
No response