thebuildcraft / RemotePlayerWaypointsForXaero

Shows player and marker positions from Dynmap, Bluemap, Squaremap or Pl3xMap in game using Xaeros Minimap and Worldmap. Also displays AFK status in the tab list.
GNU General Public License v3.0
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Load missing map parts from online map #5

Open user123456000 opened 2 months ago

user123456000 commented 2 months ago

Although I understand that this is a very difficult task that is beyond the scope of this mod, but what about loading the missing map parts from an online map?

thebuildcraft commented 2 months ago

The idea is good... But as you already said: It would be very difficult. Xaero's World Map doesn't save the data as images. But the online maps just give images. I would need to convert every pixel into a block type. To do this, the code would need to compare an online-map-part with a local part of the xaero map to get some sort of dictionary to convert the pixel color into blocks.

If you know of any good way how to do it, I will consider it. (But only after I got the multiloader setup with architectury working...) If you don't have a good idea how to do it, I will close the issue for now and will maybe look into it some day... no promise though

user123456000 commented 2 months ago

It would be possible to place an image from an online map under the mod map. Yes, the gap between the parts from the online map and the mod map would be striking, but even this would be a great achievement

thebuildcraft commented 2 months ago

That could work. But I dont know how hard this would be, because I would probably need to reverse-engineer the rendering code for xaeros map to place the images in the right place. (and xaeros map is not open source) Maybe some day I will look into it.

sametcetinkaya1447 commented 1 month ago

hello i dont know how to make an idea so i am typing from here could u add the delete waypoints if i disable the mod i am being have to delete all manually

thebuildcraft commented 1 month ago

Thanks for letting me know... it must have broken it without realizing because it definitely worked at some point. You can create your own issue by clicking the green "New Issue" button here: https://github.com/thebuildcraft/RemotePlayerWaypointsForXaero/issues I will fix it. But I don't know when the fix will be released. For now, you can keep the mod enabled and disable player and marker waypoints instead.