thecannons / Insurgency-dy-sourcemod

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Bot numbers #23

Open EBS-DarkD opened 7 years ago

EBS-DarkD commented 7 years ago

You've been speaking recently with my friend Taran as we've been trying to resolve our bot number issues on our servers. We've uploaded c_dy_respawn_naong and been trying it out as well as modifying it to remove all the messages and medic bits.

While we're now getting more bots as they are respawning, we can't seem to get more than 5 bots on the server at a time. The respawn.cfg we've set is available here http://pastebin.com/3ESqig8t

I've set the sm_respawn_lives_team_ins_playercount** to start at 3 and ramp up by 3 every time someone joins, but it's not playing.

Is there anything else we should be setting in the server.cfg or server_checkpoint.cfg or is there anything else we need to set in the respawn.cfg so we can get our expanding bot numbers back?

thecannons commented 7 years ago

Hey, I just made a new commit, download all latest plugin/respawn.cfg to make sure you have all the latest cvars and let me know if it works then.

On Fri, Mar 10, 2017 at 6:53 AM, EBS-DarkD notifications@github.com wrote:

You've been speaking recently with my friend Taran as we've been trying to resolve our bot number issues on our servers. We've uploaded c_dy_respawn_naong and been trying it out as well as modifying it to remove all the messages and medic bits.

While we're now getting more bots as they are respawning, we can't seem to get more than 5 bots on the server at a time. The respawn.cfg we've set is available here http://pastebin.com/3ESqig8t

I've set the sm_respawn_lives_team_ins_playercount** to start at 3 and ramp up by 3 every time someone joins, but it's not playing.

Is there anything else we should be setting in the server.cfg or server_checkpoint.cfg or is there anything else we need to set in the respawn.cfg so we can get our expanding bot numbers back?

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EBS-DarkD commented 7 years ago

We're still only getting 5 bot base, no matter how many players join. Thankfully with sm_respawn_type_team_ins 1 & sm_respawn_lives_team_ins set, we're getting reasonable numbers of bots

When we set sm_respawn_type_team_ins 2, it seems to be ignoring sm_respawn_lives_team_ins_player_count_XX & I can't work out if sm_respawn_lives_team_ins is having any effect??

thecannons commented 7 years ago

Use my respawn.cfg and see if that fixes it, then slowly change settings till it breaks

On Mar 11, 2017 7:46 AM, "EBS-DarkD" notifications@github.com wrote:

We're still only getting 5 bot base, no matter how many players join. Thankfully with sm_respawn_type_team_ins 1 & sm_respawn_lives_team_ins set, we're getting reasonable numbers of bots

When we set sm_respawn_type_team_ins 2, it seems to be ignoring sm_respawn_lives_team_ins_player_count_XX & I can't work out if sm_respawn_lives_team_ins is having any effect??

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EBS-DarkD commented 7 years ago

ok ta. I'm working tomorrow and got a PvP session tomorrow night so probably won't get to test for a few days

xiaooloong commented 7 years ago

This problem has been confusing me since last update of the game.

"ins_bot_count_checkpoint_min"                  "5"
"ins_bot_count_checkpoint_max"                  "16"
"ins_bot_count_checkpoint_default"              "0"             // when set to 0, it will scale between the min and max depending on player count

ins_bot_count_checkpoint_default "0" doesn't work, always ins_bot_count_checkpoint_min works.

thecannons commented 7 years ago

Yeah just user min max

On Mar 12, 2017 7:39 PM, "xiaooloong" notifications@github.com wrote:

This problem has been confusing me since last update of the game.

"ins_bot_count_checkpoint_min" "5" "ins_bot_count_checkpoint_max" "16" "ins_bot_count_checkpoint_default" "0" // when set to 0, it will scale between the min and max depending on player count

ins_bot_count_checkpoint_default "0" doesn't work, always ins_bot_count_checkpoint_min works.

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