Open shadycuz opened 7 years ago
Theres a better way to do this without my plugin since the bomber would be the player and not a bot.
Something to do with the weapon producing a grenade_ied that detonates like a grenade instantly.
On Thu, May 18, 2017 at 11:13 AM, Levi Blaney notifications@github.com wrote:
Is it possible to use your plugin to add a classs to my custom theater that would allow the use of the suicide bomber in non coop servers?
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Another modder used this for weapon{}
"weapon_suicidevest"
{
"import" "weapon_f1"
"view_model" "models/weapons/v_c4_ins.mdl"
"world_model" "models/weapons/w_ied.mdl"
"weapon_slot" "primary"
"weapon_cost" "0"
"print_name" "Suicide Bomb"
"print_desc" "Noone said the virgins would be female"
"explosives"
{
"entity" "grenade_suicidevest"
}
"ammo_clip"
{
"clip_max_rounds" "1" // no clips
"clip_default" "1"
}
}
and explosive
"grenade_suicidevest"
{
"import" "baseGrenade"
"entity_class" "grenade_frag"
"Model" "models/weapons/w_ied.mdl"
"DetonateDamage" "240"
"DetonatePenetrationRadius" "10"
"DetonateDamageRadius" "800"
"FuseTime" "0.01" //just deal with it
"Cookable" "0"
"RocketStartSpeed" "2000"
"Deafen" "1"
"Health" "20"
"ReactExplosions" "1"
"ReactBullets" "1"
"Particles"
{
"DetonateParticle" "ins_ammo_explosion"
"DetonateWaterParticle" "ins_water_explosion"
}
"Sounds"
{
"DetonateSound" "Weapon_RPG7.Hit"
"BounceSound" "Weapon_M67.Bounce"
}
}
in a custom theater, but I think an update to the game changed some of these because they no longer work for me.
I'd look into vanilla theater and see if any names changed such as baseGrenade or grenade_frag etc.
On Thu, May 18, 2017 at 2:19 PM, Levi Blaney notifications@github.com wrote:
Another modder used this for weapon{}
"weapon_suicidevest" { "import" "weapon_f1" "view_model" "models/weapons/v_c4_ins.mdl" "world_model" "models/weapons/w_ied.mdl" "weapon_slot" "primary" "weapon_cost" "0" "print_name" "Suicide Bomb" "print_desc" "Noone said the virgins would be female" "explosives" { "entity" "grenade_suicidevest" } "ammo_clip" { "clip_max_rounds" "1" // no clips "clip_default" "1" } }
and explosive
"grenade_suicidevest" { "import" "baseGrenade" "entity_class" "grenade_frag" "Model" "models/weapons/w_ied.mdl" "DetonateDamage" "240" "DetonatePenetrationRadius" "10" "DetonateDamageRadius" "800" "FuseTime" "0.01" //just deal with it "Cookable" "0" "RocketStartSpeed" "2000" "Deafen" "1" "Health" "20" "ReactExplosions" "1" "ReactBullets" "1" "Particles" { "DetonateParticle" "ins_ammo_explosion" "DetonateWaterParticle" "ins_water_explosion" } "Sounds" { "DetonateSound" "Weapon_RPG7.Hit" "BounceSound" "Weapon_M67.Bounce" } }
in a custom theater, but I think an update to the game changed some of these because they no longer work for me.
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Is it possible to use your plugin to add a classs to my custom theater that would allow the use of the suicide bomber in non coop servers?