Closed Azahliil closed 4 years ago
Something definitely changed between versions. This issue is basically the same as #98, but the other way around.
So in 1.16.1 we need to cast to LiteralText
, but in 1.16.2 to TranslatableText
, otherwise crash.
I wonder if just casting to general Text
is a proper solution?
I'm working looking it rn.
Thank you so much yet again!
The support you guys give is just amazing, which makes using this awesome mod even more awesome! <3
Since updating to 1.16.2 and FDLink 0.6.0 our server crashes anytime someone gets an advancement, if the gamerule announceAdvancements is true.
The console output when it happens:
And heres the crash report: https://pastebin.com/ufg841cx
Thanks in advance for your time :3