Closed everbeek closed 9 years ago
I have the search and UI component done, but I am trying to decide on the visual effect to designate results. Should it be animated? Colored? I am leaning towards having a crawling node border. That is, rendering nodules that move around the perimeter of the matched nodes. Or, I could have the size oscillate gently.
Interrupting Chained Animations: http://bl.ocks.org/mbostock/10520338 Circle "Particles": http://bl.ocks.org/mbostock/1062544 Circle with Timer: http://bl.ocks.org/mbostock/9539958 Multitouch Circle "Lifting": http://bl.ocks.org/mbostock/9631744 http://tutorials.jenkov.com/svg/rect-element.html
Play with those.
I will try the "particle" expanding circle animation. How do I have the user trigger the beginning and the end? I suppose each time they click "Find" it will trigger one sequence of circles (perhaps a flash of three). then there are not animations hanging around to be cancelled.
Have the search function working. Fires a node-colored ring out from each matching node. I trim the search string, lower case compare it to each node name, and fire a D3 animation of a ring growing and fading to 0 opacity. The input box responds to enter key presses, as does the Find button next to it.
I could have it search synonyms too...thinking about that for a moment...although it would be useful (more of a semantic search when synonyms are present), it would also be confusing and unfortunate if the user wants to find a node only by name and there are a lot of mapping with synonyms. I will leave it be.
Search box to highlight nodes in the graph. To show them, could dim out all others, or could add halos around matches, or could deselect all non-matches in the cherry picker. It might be worth putting the search in that panel, but with a trigger that is made more prominent?
If halo is desired, use independent search box. If dimming is used, selection via checkboxes would be most...stable and coherent.