thecocce / zengl

Automatically exported from code.google.com/p/zengl
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Resolution Bugs on iOS6 #75

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
There is strange resolutions bugs on iOS6. (Please test it on iOS Simulator). 
The game does not fills the Screen!

To reproduce the bug on any ZenGL demo disable Portrait on XCode and run the 
demo using iOS6 simulator.

Original issue reported on code.google.com by wagenhei...@gmail.com on 23 Sep 2012 at 1:59

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GoogleCodeExporter commented 9 years ago
The only thing which I see(with standard ZenGL demo) is a problem with 
orientation on Simulator. And due to a lot of differences between real device 
and Simulator, I can't confirm this as a bug.

Original comment by dr.andru@gmail.com on 23 Sep 2012 at 6:54

GoogleCodeExporter commented 9 years ago
Strange... I do need to do further tests!

[iphone] [freemium] [full] The game does not fill the screen when running in 
iOS6
The game was rejected do to this iOS issue.
Repro:
1. Launch the game on iOS 6.

Result: The game doesn't fill the screen.

Expected: The game should fill the screen.

Original comment by wagenhei...@gmail.com on 23 Sep 2012 at 10:46

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GoogleCodeExporter commented 9 years ago
This screenshot is from my iPhone 3GS 

The bug seems to only happens when you recompile the project with the newest 
Xcode, olders compilations seem to be not affected.

Original comment by wagenhei...@gmail.com on 23 Sep 2012 at 11:48

Attachments:

GoogleCodeExporter commented 9 years ago

Original comment by dr.andru@gmail.com on 28 Sep 2012 at 8:37