Closed GoogleCodeExporter closed 9 years ago
The only thing which I see(with standard ZenGL demo) is a problem with
orientation on Simulator. And due to a lot of differences between real device
and Simulator, I can't confirm this as a bug.
Original comment by dr.andru@gmail.com
on 23 Sep 2012 at 6:54
Strange... I do need to do further tests!
[iphone] [freemium] [full] The game does not fill the screen when running in
iOS6
The game was rejected do to this iOS issue.
Repro:
1. Launch the game on iOS 6.
Result: The game doesn't fill the screen.
Expected: The game should fill the screen.
Original comment by wagenhei...@gmail.com
on 23 Sep 2012 at 10:46
Attachments:
This screenshot is from my iPhone 3GS
The bug seems to only happens when you recompile the project with the newest
Xcode, olders compilations seem to be not affected.
Original comment by wagenhei...@gmail.com
on 23 Sep 2012 at 11:48
Attachments:
Original comment by dr.andru@gmail.com
on 28 Sep 2012 at 8:37
Original issue reported on code.google.com by
wagenhei...@gmail.com
on 23 Sep 2012 at 1:59Attachments: